get it?!??!?!?!?!
this level is unsolvable in lynx, so i also made it unplayable in lynx with a hidden invalid tile combination.
this was originally going to be called tank destroyer boulevard, but as i mentioned in the comments of snacks.dat, i couldn't get the tank component to be cross-compatible. then i realized i had made a pretty good block pushing level, so whatever!
since there are thousands of levels out there, i'm sure the mechanism i've designed in the central room has been done before, but boy was i happy to have come up with it.
the name is inspired by those awful clickbait videos on youtube. i wanted to keep the title family friendly and consistent with title case; use your imagination to figure out what i would have called this instead. this level is how i brought the monster order into my life, so that the southeast room would be survivable in MS.
the original title for this was Trojan:Win32/HorsePix.h, but i was worried the dat file would trip up some antivirus software if i did that.
CCLP1-style item swapper with a bit of monster avoidance at the beginning. it took some finagling to make the glider/teleport interaction cross-compatible.
this is the glider level that i claim is better than dallas toggle tournament (snacks lvl 2). i certainly can't find a way to solve it in four moves, at least!
i was craving a totally mindless chip collecting level after spending so much time designing the other levels, so now i'm subjecting everyone else to it. i put it between two of the more involved levels in this set as a sort of breather episode.
named after the king gizzard album, which helped me get through a lot of 2019. the general intention here was that each slice of the nonagon corresponds to a track off the album, starting with the tank room (robot stop) and going clockwise. some of them are a bit of a stretch, but that's just life in the city.