level 1: Southpaw

get it?!??!?!?!?!

this level is unsolvable in lynx, so i also made it unplayable in lynx with a hidden invalid tile combination.


level 2: Mindfulness Practice

this was originally going to be called tank destroyer boulevard, but as i mentioned in the comments of snacks.dat, i couldn't get the tank component to be cross-compatible. then i realized i had made a pretty good block pushing level, so whatever!


level 3: Reactor Cooling Chamber

since there are thousands of levels out there, i'm sure the mechanism i've designed in the central room has been done before, but boy was i happy to have come up with it.


level 4: Jezzball Prank (Gone Wrong, etc.)

the name is inspired by those awful clickbait videos on youtube. i wanted to keep the title family friendly and consistent with title case; use your imagination to figure out what i would have called this instead. this level is how i brought the monster order into my life, so that the southeast room would be survivable in MS.


level 5: Segmentation Fault

the original title for this was Trojan:Win32/HorsePix.h, but i was worried the dat file would trip up some antivirus software if i did that.


level 6: The Rapids

CCLP1-style item swapper with a bit of monster avoidance at the beginning. it took some finagling to make the glider/teleport interaction cross-compatible.


level 7: Forging the Paths

this is the glider level that i claim is better than dallas toggle tournament (snacks lvl 2). i certainly can't find a way to solve it in four moves, at least!


level 8: Chk Chk Chk

i was craving a totally mindless chip collecting level after spending so much time designing the other levels, so now i'm subjecting everyone else to it. i put it between two of the more involved levels in this set as a sort of breather episode.


level 9: Nonagon Infinity

named after the king gizzard album, which helped me get through a lot of 2019. the general intention here was that each slice of the nonagon corresponds to a track off the album, starting with the tank room (robot stop) and going clockwise. some of them are a bit of a stretch, but that's just life in the city.


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