The name is a shoutout to Touhou 6, as this is the name of one of Meiling's spellcards.
Pretty obvious pieguy reference-title is because retired.
Title is a Kingdom Hearts reference and a play on the duality of the rulesets.
Title taken from Super Monkey Ball 2.
Shoutout to Deconstruction from CCLP2: down to the time limit and the level slot, and even the bugs!
Level inspired by J.B.'s Exhibit Hall.
As the hint says, the maze portion is a direct copy of 14F from Labyrinth of Touhou.
Name is a reference to the original Spyro the Dragon.
...3 AM discussions give the best ideas.
This references one of my UC3 levels, Unravel.
Name and design are a reference to Final Fantasy IV.
This and the previous level were actually made several months apart!
Old Abandoned is intentionally there twice as a reference to Phineas and Ferb.
Permutations.
Again, this is a reference to one of my earlier levels: in this case dating all the way back to 2007!
Frogger: He's Back reference.
Frogger: He's Back reference.
Inspired by Deserted Battlefield.
Inspired by any of the "W, E, I, R, D" series from TCCLP. At least I think that was TCCLP.
Fun fact: this is the 512th level in the Ultimate Chip series of levels.
Another Touhou reference, though only on the surface.
Design inspired by Joshua Bone's forec floor spirals, mostly.
More like OBnoxious Swamp hahahahahawaithtatsnotveryfunnyatall
Gameplay inspired by Dancing on Ice.
Entirely inspired by Threads of Fate, down to, well, every detail of the level. Yes, even the section in the top right. Fancy Mel's Atelier is weird.
Inspired by Force Square, but I wanted to also include taking a block through it.
Another shoutout to one of my earlier sets, this time "Blazing Isles" from UC2.
Pretty obvious reference to BattleBlock Theater. You only need 3 keys to win because in BBT, you only need 3 out of 5-7 gems to win: but if you want the best rank (or here, the hint), you'd better get everything.
The northern room references Conway's Game of Life.
Like Dewprism, every aspect of this level is lifted from Ape Escape. Even the time limit being 367 is lifted, as that was the time I had on the time attack (3.67) at the time of posting! Which, by the way, is the current record.
Design references Final Fantasy IX, with a tree with a sandstorm around it.
Crash 3 reference in name only.
I really don't know what I was thinking with this name. It must have been late.
Dual reference: both to Munchkin and the first level of this set!
Name is a reference to Jak 2.
Loosely inspired by Construct-a-Maze.
Name is a reference to Final Fantasy XIII, which was released in 2010 and I've heard it called a hallway simulator.
Pick an RPG, any RPG.
This is a reference to Koishi Komeiji from Touhou, who has power over the subconscious. The entire design of this level is borrowed from and inspired by CC1, CCLP2, CCLP3 and CCLP1, which would be subconscious for Chip going through the UC series.
Final Fantasy X reference.
This is a reference to Satori Komeiji from Touhou, who has the ability to read minds. The entire design of this level is borrowed from and inspired by UC1, UC2, UC3, and UC4 which would be recalled by a Chip having gone through the UC series.
Additionally, all of Satori's spellcards are based on who is fighting her, and begin with "Recollection".